Skip advert
Advertisement

Gran Turismo creator Kazunori Yamauchi interview

As his latest work – Gran Turismo 6 – launches on the Playstation 3, we speak to series creator and occasional racer Kazunori Yamauchi

evo: How has racing cars in real life benefited the game’s development?

Kazunori: I’ve been driving a racing car with lots of different sensors mounted on the car. They record how the ride height of the car changes, how that changes in relation to the aerodynamic effects, and how the steering balance then changes, and we’ve made a lot of discoveries from this data. It’s the first time in motor racing history that that’s happened. I drove the GT-R GT3 on the Nürburgring. We fed all this data into the game and I drove it exactly the same in Gran Turismo.

Advertisement - Article continues below

What’s your favourite car to drive?

I prefer front-engine, rear-wheel-drive cars. That’s the type of car where the movements are very linear. My favourite new car in GT6 is the C7 Corvette Stingray.

Ayrton Senna features in the GT6 opening movie. Are you a big fan?

There are two things that I learnt from Senna; how incredible modern racing is and his strive for perfection. I was really affected by his perfectionism. I think there was a time when 90 per cent of the things in my mind were related to Ayrton Senna!

I honestly think Senna is someone who should be forever in our history; there’s a generation of GT players who don’t know who he is. I thought it was our last opportunity to really convey who he was to them.

How keen have manufacturers been to produce Vision Gran Turismo concepts?

Skip advert
Advertisement
Advertisement - Article continues below

Our message to the manufacturers was very simple – for the 15th year of Gran Turismo, would they be able to make a gran turismo, a sports car, in tribute? At first my expectations weren’t that high – if we got three I’d be happy. In reality a lot more [28] came back saying they’d love to do it, showing how much GT is loved by the carmakers. Each of those projects has well over 100 people working on those cars.

GT6 has perfectly recreated night skies of stars and planets. Why is astrology so important to ‘The Real Driving Simulator’?

We’re really working to create everything of the environment around the cars, one thing at a time. For example if you’re driving on Mount Panorama at night for real, you’re going to start seeing the planets and stars, and it’s actually part of the racing experience. We wanted to do it right and make sure it’s properly represented like the weather already is. And it gives you something extra to enjoy in the replay!

The first Gran Turismo launched 15 years ago. Where will it go over the next 15?

The next 15 years isn’t going to just be about improving the graphics and simulation physics. The real and virtual ‘edge effect’ activity [real-life collaborations like the GT Academy racing driver development programme] is the part with the real possibilities.

Skip advert
Advertisement
Skip advert
Advertisement

Most Popular

The Peugeot 208 GTi is back: we've had a first look at the new £35k hot hatch
Peugeot 208 GTi
News

The Peugeot 208 GTi is back: we've had a first look at the new £35k hot hatch

Peugeot’s new electric hot hatch has been shown at the 2026 Le Mans 24 Hours, and UK pricing has come with it. Here are all the details
16 Jun 2026
New Maserati GranTurismo revealed – GT car updated to face Aston Martin DB12 S and Ferrari Amalfi
Maserati GranTurismo front
News

New Maserati GranTurismo revealed – GT car updated to face Aston Martin DB12 S and Ferrari Amalfi

Maserati’s iconic grand tourer launched in 2022 and is getting a nip and tuck three years on, with more power, a tweaked face and an off-road mode
18 Jun 2026
Why the ‘experts’ are completely wrong about buying a second-hand car
Used Bentley
Opinion

Why the ‘experts’ are completely wrong about buying a second-hand car

Navigating the absurd world of used car ads makes buying new seem sane, reckons Porter
12 Jun 2026